| AddPlane(const dePlane &plane) | dePlaneFrustum | [virtual] |
| CopyFromFrustum(const IdePlaneFrustum *Ref) | dePlaneFrustum | [virtual] |
| CreateFromPolygon(const deVec3d *PointArray, long NumPoints, const deVec3d &Position) | dePlaneFrustum | [virtual] |
| dePlaneFrustum() | dePlaneFrustum | |
| GetMaxDist() const | dePlaneFrustum | [virtual] |
| GetMinDist() const | dePlaneFrustum | [virtual] |
| GetNumPlanes() const | dePlaneFrustum | [virtual] |
| GetPlane(u32 index, dePlane &plane) const | dePlaneFrustum | [virtual] |
| IsOrtho() const | dePlaneFrustum | [virtual] |
| m_InVec | dePlaneFrustum | [private] |
| m_Max | dePlaneFrustum | [private] |
| m_Min | dePlaneFrustum | [private] |
| m_Ortho | dePlaneFrustum | [private] |
| m_Planes | dePlaneFrustum | [private] |
| m_PosVec | dePlaneFrustum | [private] |
| Optimize() | dePlaneFrustum | [virtual] |
| Release() | dePlaneFrustum | [virtual] |
| SetDists(const deDouble &Min, const deDouble &Max) | dePlaneFrustum | [virtual] |
| SetInVec(const deVec3d &InVec) | dePlaneFrustum | [virtual] |
| SetNumPlanes(u32 NumPlanes) | dePlaneFrustum | [virtual] |
| SetOrtho(deBoolean Ortho) | dePlaneFrustum | [virtual] |
| SetPlane(u32 index, const dePlane &plane) | dePlaneFrustum | [virtual] |
| SetPosVec(const deVec3d &PosVec) | dePlaneFrustum | [virtual] |
| TestAABBInside(const deAABB &BBox, const deVec3d &WorldPos, deBoolean &AllInside) const | dePlaneFrustum | [virtual] |
| TestSphereInside(const deBoundSphere &Sphere, const deVec3d &WorldPos, deBoolean &AllInside) const | dePlaneFrustum | [virtual] |
| ~dePlaneFrustum() | dePlaneFrustum | |
| ~IdePlaneFrustum() | IdePlaneFrustum | [inline, protected, virtual] |